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Classic tile-matching, ten boards to master
Mahjong Solitaire is a single-player tile-matching puzzle built from the same 34 tile faces used in the four-player game — but the resemblance ends there. Instead of drawing and discarding, you clear a stacked pyramid of tiles by matching identical pairs, working from the top of the pile down to the felt.
This version adds a few things you won't find in the original: ten genuinely different board silhouettes that get bigger as you climb the levels, a combo-driven scoring system, a handful of limited-use tools to bail you out of a tight spot, and an interactive tutorial for anyone picking it up for the first time.
Click any two identical tiles that are fully exposed to clear them from the board. A tile's brightness tells you how deep it sits in the stack — the higher and brighter, the more recently it became reachable.
A tile covered by another tile stacked above it can't be picked until that tile is cleared. A tile boxed in by neighbors on both its left and right is also off-limits — clear at least one side first. These are the exact same three boards from the interactive tutorial — ✓ green means open now, ✕ red means blocked:
Open
All four tiles are open — any matching pair can be cleared right away.
Boxed in
The middle tile is blocked on both sides. Clear a neighbor first to free it.
Covered
The lower tiles are hidden under the one above. Clear the top tile to reach them.
Shuffle, Hint, and Undo each give you 3 uses per level. Shuffle reshuffles the tiles still on the board without changing their positions; Hint briefly highlights a matching pair; Undo reverses your last match. If you ever run out of moves entirely, the board reshuffles itself automatically, free of charge.
A level is complete once every tile has been matched away — there's no timer and no penalty for taking your time. Clearing a level carries your score forward into the next, larger board shape, so the game keeps escalating the longer your run goes.
Want the full rundown, including tile terminology and strategy tips? Read the complete beginner's guide.
Yes. Boards aren't dealt randomly and hoped to work out — they're built backwards from an empty board, repeatedly picking two currently-reachable slots and assigning them a matching pair, until the whole layout is filled. Replaying that exact process forward always clears the board, which is what guarantees a solution exists.
The board detects it automatically and reshuffles itself once, free of charge — you won't lose a Shuffle use for it. You'll see a brief notice explaining what happened. Manual Shuffle is still there for you to use any time, at the cost of one of your 3 uses. Read the full breakdown of why this works.
Each match earns a base score plus a bonus for how high up the stack the tiles were. Matching quickly and repeatedly builds a combo multiplier that boosts your score further, shown as a "Combo ×N" badge — the streak resets if you take too long between matches.
Levels cycle through ten hand-designed shapes — from Twin Peaks, the gentlest, up through Windmill, Diamond, Cross, and finally the 110-tile Classic Pyramid — ordered from smallest to largest, so the game ramps up in size and difficulty as you go. After the tenth, it loops back to the first with the level counter still climbing. See every shape ranked from easiest to hardest.
Yes, click "How to Play" in the tool panel any time. It replays the same 3-step walkthrough and returns you to exactly where you left off — your board, score, and level are untouched.
Only whether you've seen the tutorial. Score, level, and the current board reset if you reload the page — start a "New Game" whenever you're ready for a fresh run.